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Jay Jay Santiago
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Monad
Monad is a 3D platformer about the end of the world, told through the lens of its harbinger. As the minion of a Lovecraftian deity, navigate the lengths of the last city in order to bring forth the end of humanity. Or will you?
I worked on a team of nine as a narrative designer and the lead level designer. This game served as my capstone project for the game design program at DePaul University.












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