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Monad Character Database

Project type

Documentation (Video Game)

Date

September 2023 - June 2024

Location

Chicago, IL

As a narrative designer for Monad, I ideated and developed many of the characters that were planned and implemented for the game.Given the timespan and team size, not all details included were expected to be included, but I thought it good practice to be thorough.

My decision to produce more details than would be necessary was rooted in my theater background. I wanted to develop a deep understanding of each character such that any dialogue, tendencies, or behaviors we sought to communicate would have well-thought, clear, and understandable motivations.

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